YOM is a decentralized physical infrastructure network (DePIN) built on blockchain architecture. Operating as a coordination layer for distributed edge computing power, the protocol utilizes a peer-to-peer architecture to aggregate idle consumer-grade gaming hardware and localized edge computing nodes into a resilient computing matrix. This design enables a download-free, instant-play experience for AAA games on any device.
Decentralized Infrastructure Layer: YOM acts as a distributed edge computing mesh, crowdsourcing global consumer hardware to completely bypass high-cost centralized data centers.
Disruptive Cost Efficiencies: Operating on a Negative CAPEX model, the platform slashes immersive 3D and game streaming costs by 95% and achieves under 8ms routing latency.
Deflationary Token Architecture: The network relies on a hardcapped supply of 750,000,000 native tokens, with a rigorous multi-year vesting schedule to protect early liquidity pools.
Mass Commercial Expansion: Transitioning into its Beta Mainnet phase, the network has integrated infrastructure blueprints with a Tier-1 telecom operator to scale cell tower deployments globally.
YOM is designed to address the infrastructure and cost constraints of traditional cloud streaming. In legacy centralized cloud models, handling large-scale, high-concurrency real-time 3D browser rendering incurs high bandwidth and computing costs, typically around $2 per user hour.
The network rearchitects this paradigm through three functional pillars:
The Coordination Layer: A blockchain protocol that orchestrates and matches network requests with physical compute supply.
The Distributed Matrix: A peer-to-peer grid composed of crowdsourced, idle consumer-grade gaming hardware and localized enterprise edge computing nodes.
Frictionless Pixel Streaming: A technical framework that processes high-fidelity 3D graphics (developed on Unreal Engine 5 or Unity) entirely at the edge, compiling the output into a video feed delivered instantly via standard browser iframe codes.
By utilizing existing, underutilized consumer GPU capacity globally, YOM operates on a Negative CAPEX model. This framework eliminates fixed asset acquisition costs for the service provider, thereby reducing game streaming costs by 95%, lowering individual session costs to approximately $0.05, and achieving a localized latency of under 8 milliseconds.
The historical milestones and technical trajectory of YOM are documented through the following chronological timeline:
2020: The technological vision for YOM originated within a virtual content production studio. The founding team identified that traditional centralized clouds (such as AWS) incurred high bandwidth and computing costs—typically around $2 per user hour—when handling large-scale, high-concurrency real-time 3D browser rendering, creating a financial bottleneck preventing high-fidelity interactive applications from reaching the mass market.
2021: The project secured a €150,000 innovation loan to validate the technical feasibility of optimizing rendering latency using distributed edge consumer-grade GPUs.
2022: The technical team expanded to develop a proprietary intelligent scheduling engine and a customized node-level operating system.
2023: The project's deep-tech innovation direction received the "Seal of Excellence" from the European Commission.
2025: The public testnet went live across more than 20 regions, recording a community node test retention rate of 93.6%.
2026: Registered network users grew steadily, and over 40 gaming and digital content studios began integrating with the infrastructure layer.
To clearly illustrate YOM's market entry point and disruptive potential, the table below provides a comprehensive horizontal comparison between traditional centralized cloud computing networks and YOM's distributed elastic architecture:
Web-Based AAA Cloud Game Distribution: Game publishers can bypass, forcing users to download hundreds of gigabytes of game clients, removing the barrier to expensive high-end hardware. Through standard code embedding (such as iframes), AAA games developed on Unreal Engine 5 or Unity can be streamed directly within web browsers, social platforms, or messaging apps for instant play.
Enterprise-Grade Interactive 3D and Digital Twins: Architectural firms, real estate developers, and industrial manufacturing enterprises can deploy high-precision digital twin models onto YOM's distributed grid. Clients can seamlessly navigate and manipulate complex 3D rendered environments directly through standard mobile or tablet browsers.
Distributed Edge AI Inference Supply: Beyond stateful graphics rendering tasks, YOM's edge node architecture is equally suited for discrete machine learning inference, lightweight Large Language Model (LLM) evaluations, and other AI computing supplementation scenarios.
The YOM token serves as the economic engine and coordination mechanism within the decentralized network. Game publishers, enterprise digital twin creators, and content developers must acquire and utilize YOM tokens to purchase real-time edge rendering capacity and localized streaming bandwidth.
These spent tokens are programmatically distributed back to the global edge node operators as standardized passive income to compensate them for provisioning their hardware assets and maintaining consistent network uptime. To ensure network security and data integrity, node operators must lock up or interact with the on-chain token protocol, binding their economic rewards directly to their verifiable performance and adherence to specific service level guidelines.
To maintain long-term alignment of interests among computing power providers, early participants, and the core development team, YOM has established a rigorous asset allocation structure and vesting schedule:
| Category | Allocation (%) | Tokens | Vesting Schedule |
| Treasury | 37.50% | 281,250,000 | 20% unlocked at TGE, 9-month cliff, followed by 36 months of linear vesting |
| Ecosystem | 25.00% | 187,500,000 | 20% unlocked at TGE, 6-month cliff, followed by 24 months of linear vesting |
| HODL | 17.31% | 129,790,869 | 9-month cliff, followed by 16 months of linear vesting |
| Liquidity Pool | 9.72% | 72,934,111 | 35% unlocked at TGE, followed by 24 months of linear vesting |
| Seed Sale | 2.00% | 15,000,000 | 3-month cliff, 10% unlocked in month 3, followed by 6 months of linear vesting |
| Private Sale | 1.50% | 11,250,000 | 3-month cliff, followed by 12 months of linear vesting |
| KOL Round | 0.48% | 3,571,429 | 20% unlocked at TGE, 3-month cliff, followed by 6 months of linear vesting |
| Team | 3.00% | 22,500,000 | 9-month cliff, followed by 20 months of linear vesting |
| Community | 2.78% | 20,860,735 | 3-month cliff, followed by 5 months of linear vesting |
| Exchanges | 0.03% | 200,000 | 100% unlocked at TGE (allocated for initial liquidity bootstrapping) |
| Launchpad (i) | 0.10% | 714,286 | 10% unlocked at TGE, 3-month cliff, followed by 6 months of linear vesting |
| Launchpad (ii) | 0.10% | 714,286 | 10% unlocked at TGE, 3-month cliff, followed by 6 months of linear vesting |
| Launchpad (iii) | 0.10% | 714,286 | 10% unlocked at TGE, 3-month cliff, followed by 6 months of linear vesting |
| Quests & Mindshare | 0.40% | 3,000,000 | 3-month cliff, followed by 2 months of linear vesting |
YOM operates within the computing branch of the Decentralized Physical Infrastructure Network (DePIN) sector, maintaining a distinct market positioning compared to other major industry projects:
Render Network (RENDER): Render focuses primarily on offline and discrete rendering workloads (non-real-time) for movie special effects and 3D animations. In contrast, YOM is specifically engineered to resolve millisecond-level, highly interactive real-time cloud gaming rendering and browser pixel streaming.
Akash Network (AKT): Akash serves as a generalized decentralized cloud computing marketplace, offering bulk rentals of CPU/GPU servers and cloud hosting services. It lacks the specialized, globally distributed edge streaming network layer that YOM tailored for real-time cloud gaming.
Bittensor (TAO): Bittensor concentrates on the decentralized production and collaboration of artificial intelligence and machine learning model capabilities. As an AI infrastructure network centered on algorithms and model inference, its underlying structure does not target real-time graphics rendering or consumer-facing streaming services.
Concurrently with its Beta Mainnet rolling launch in June 2026, YOM has accelerated its physical scaling and technical evolution. The protocol partnered with a Tier-1 telecom operator to deploy its distributed computing software across an initial 200 mobile cell towers, with a long-term roadmap targeting 19,000 base stations globally. This strategy builds a hybrid topology combining residential idle hardware with deterministic telecom edge server rooms to enhance availability and reinforce enterprise-grade SLAs.
To support this physical expansion, YOM's architecture is structured to evolve across three sequential milestones:
Hardware and Node Scaling: The network is expanding compatibility with AMD GPUs to double its operator base. In Q2–Q3 2026, YOM will launch Node-as-a-Service license delegation, allowing non-gaming PC users to delegate NFT licenses to enterprise providers for passive rewards. For heavy graphical workloads like UE5 AAA games, a Workload Multiplier will introduce tiered, higher reward structures.
Sovereign L1 Migration and Economic Upgrades: To eliminate gas bottlenecks, if Avalanche C-Chain Gas fees exceed 4% of a session's revenue, the network will migrate to a customized sovereign YOM L1 gaming blockchain. This will activate a permanent 5% session fee burn, introduce fiat-pegged stable pricing via oracles, and implement Regional Tokens for independent local pricing.
Optimization and Governance: Technical updates are transitioning the network to a low-latency push-based architecture alongside deploying the patent-pending HyperOrch neural network scheduling engine. To broaden its developer ecosystem, YOM will release a dedicated Unity SDK. Decentralized governance via the YOM DAO is scheduled for 2027, utilizing a hybrid voting weight model to ensure edge node operators retain primary decision-making authority.
YOM is available for
trading on MEXC, one of the leading global cryptocurrency exchanges.
MEXC offers both spot and futures trading for YOM, with deep liquidity, competitive fees, and a user-friendly interface suitable for both new and experienced traders.
Visit MEXC to access YOM trading pairs and stay updated on the latest promotions and airdrop events
Buying YOM on MEXC — Step by Step:
Step 1: Visit the official MEXC website and create an account using your email address.
Step 2: Complete KYC (identity verification) to unlock full trading and deposit functionality.
Step 3: Deposit funds into your MEXC wallet — USDT or other supported cryptocurrencies are accepted.
Step 4: Navigate to the trading section and search for "YOM" to find the
YOM/USDT spot trading pair.
Step 5: Choose your order type — a market order executes immediately at the current price, while a limit order lets you set your preferred entry price.
Step 6: Confirm your purchase. Your YOM tokens will appear in your MEXC wallet instantly.
Step 7: After purchase, you can hold YOM in your MEXC wallet, withdraw to an external wallet for self-custody, or explore futures trading on MEXC for advanced strategies.
Digital asset trading involves substantial volatility and speculative risk. The content of this document is compiled solely for objective factual reference and market informational purposes, and does not constitute any express or implied investment advice. Investors must fully understand the technical risks and capital liquidation mechanisms of the crypto market, and manage their risks prudently before participating in any DePIN project or token allocation.